Escape

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Escape
General Data
*SIM Type: USS Sheppard Missions
*Production number: SHEP-RP068
*Initiated: 110611
*Ended: 110611
*Year: 2386
Navigation
*Forum Thread: Escape
*Previous Mission: Big Bad Wolf
*Next Mission: Next >>
Credits
*SIM Concept: Mulgrave Dwi
*Historian: April Coswell

The Sheppard crew tries to disable a network of listening posts to outsmart the Relknoks, but the arrival of the cavalry ruins the surprise.


Prelude

Location: Class 2 Nebula, Sector 003E

Captain's log, Stardate 110611

It's time to move and find out more about who we face and, if possible, make a run for it. Our warp engines are back online and repairs completed as much as they can be in the current conditions, we are ready to go, I only wish I knew more about what to expect when we get out into open space.

Did Lt Coswell get through? can we expect the cavalry to be waiting for us? or can we expect to be running again? Well one thing's for sure - we are not going out unprepared, Lady Byrna has prepared several of her fusion devices, primitive but effective weapons, that will give us the edge in any ongoing battle.

Also after crawling over the sensor logs, Science believes they have located how the Relknoks are detecting us when leaving the nebula - there are several anomalies present around the exterior of the nebula giving off some interesting low level subspace signals. Not anything the Federation normally uses and if it wasn't for our advanced sensor array we probably would not even havenoticed it was there. In any case it will be worth investigating before we break from the nebula. If they are sensor arrays, we may even be able to take them down. Such an action will of course alert them to something odd, but if we are lucky we will have a few minutes to escape before we draw any attention.

I guess the question I have to ask myself is, do I feel lucky?

--The captain smiles to herself then ends the log--

Computer, end log.

Events

Still inside the nebula, the Sheppard set course for one of the central points of the signals emanating from the anomalies to see whether these were, indeed, a network of listening posts. Two away teams under the command of Executive Officer Kaelin Odriscoll were sent via shuttle to investigate one of these posts, a station of some sort, and see whether they could disable the sensor network. Once onboard, one of the away teams quickly zeroed in on a computer terminal, but accessing it triggered a security protocol which shut down the interface.

Meanwhile, the Uretchan patrol ship Krieg-Ta, under the command of Chief of Operations April Coswell, had made it safely to a Uretchan homeworld and was on its way back with a fleet of seven Uretchan fighters, who had been convinced to join in defending Sheppard in exchange for obtaining the cure for the mutagenic virus. The Krieg-Ta and its accompanying fleet of fighters arrived in the vicinity of the nebula - a few minutes ahead of the USS Luranza which Lieutenant Coswell had managed to contact - only to find themselves under heavy fire from a Relknok vessel. This forced Sheppard out of the nebula, essentially rendering the sabotage operation on the listening posts useless.

In the fighting that ensued, the Sheppard lost contact with the away teams; however, with the timely arrival of the Luranza, the Relknok vessel was destroyed - but so was the heavily-damaged Krieg-Ta, whose core went critical right after Lieutenants Coswell and Zapatero and Ensign Aeon were beamed back to the safety of Sheppard.

During this time, after coming under fire from a sentry turret, the away teams ha d managed to locate the control node for the station and rig a means to cause an overload and an explosion which would disable the entire sensor network. As the away teams, having re-established contact with Sheppard, made their way back to the ship via shuttles, the sensor network behind them suffering catastrophic structural failure.

Once the away teams were back onboard the ship, Ops detected another, gigantic Relknok vessel headed the Sheppard's way. Its only purpose, however, was to deliver a message: Sheppard may have excelled on the Relknoks' on their "proving grounds", but it had not experienced the full might of their empire, which would "crush" the UFS ship. After this, the Relknok vessel turned and left.



Supplementals

Supplemental Info here