Space Cowboys and Indians

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Space Cowboys and Indians
General Data
*SIM Type: USS Sheppard Missions
*Production number: SHEP-RP101
*Initiated: 120211
*Ended: 120211
*Year: 2387
Navigation
*Forum Thread: Space Cowboys and Indians
*Previous Mission: Judgement Day
*Next Mission: Next >>
Credits
*SIM Concept: Mulgrave Dwi
*Historian: April Coswell

Still stuck 300 years in the future, the crew of the Sheppard has a run-in with a gang of "space cowboys" intent on protecting their herd... and stealing Starfleet technology.


Prelude

Captain's log, Stardate 120212 Location: Unknown

It's been a week since we took down Meklar and hopefully put an end to the Seekers of the Light. From her account during the battle, we didn't stop her from sending the Ascension device into our time stream and starting this whole thing off... but we did stop them from starting a supernova, or their "Light" as Meklar liked to call it. Hopefully history will record the Seekers as little more than a minor religious sect waiting for a celestial event that never happened.

What this means for us, however, is that we are still stuck in the future. The Chenae modifications that allowed us to make the jump did not make it through the subsequent battle; we are here to stay unless we can find another way home. Science estimates we are still hundreds of years in the future, so we are left with a choice: we can continue to look for a way home, we can try and find what is left of the Federation or we can find a new home and a new life. It is a tough choice and one I will admit I did not think I would have to make. I have taken to reviewing the logs of Captain Janeway to give me inspiration and guidance to keep this crew together so far from home.

=^=Bridge to captain Dwi, we have detected something unusual on sensors. You might want to come and have a look, Ma'am=^=

=^= On my way, Dwi out =^=

Computer, end log.


Events

As the Sheppard observed a "herd" of energy creatures, one of these beings broke off and approached the ship, attaching to the hull and eventually extending a tendril into the deflector room. As the creature started "feeding" off the Sheppard's energy, another ship approached; the commander - one Festerson Platts - accused the crew of trying to steal their herd. Although Captain Dwi attempted to explain the situation and solicit Platts' help, the space cowboy captain adamantly said he would only help in exchange for technology.

Although Captain Dwi refused to trade technology for help, the alien ship somehow managed to beam some key supplies and equipment off the Sheppard while the crew was attempting to fight off the "space cows" attaching to the hull. It was only when the crew had managed to rid the ship's exterior of the beings that the theft became clear - the secondary computer core was missing, as well as two industrial replicators and several crates of key supplies.