The Human in All of Us

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The Human in All of Us
General Data
*SIM Type: USS Sheppard Missions
*Production number: SHEP-RP042
*Initiated: 101106
*Ended: 101106
*Year: 2385
Navigation
*Forum Thread: The Human in All of Us
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Credits
*SIM Concept: Mulgrave Dwi
*Historian: April Coswell

Coming under fire from the Nabraithians, the Sheppard finds its salvation from an unlikely quarter

Prelude

Captain's Log

Stardate: 101106

Location: Midgar Sector, the Badlands''

I'm finally out of sickbay, but no let up for the wicked I'm afraid. Commander Blaisdale's tactical decision to lead our pursuers on a false trail seems to have worked wonders - we have detected no sign of any vessels in the immediate area. However, the news that we encountered a mine field is worrisome and I have science doing full scans of the area to ensure that we don't get trapped in another one as we cannot keep on taking a beating. No matter how much the engineers tell me the Sheppard is back in working order, I know my ship and I know when things are not quite running as they should. Or perhaps I'm just being paranoid.

Captain Dwi thinks for a minute, then goes back to her log

In any case, I have decided that it's time we left the Badlands. I am sure that Starfleet will be getting worried and we need to report in. We will be coming out of the badlands near parsec C3 - hopefully the mine field will not have alerted anyone to our area and we can gain warp enough to get a clear signal back through to Starfleet.

Computer, end log

Events

The Sheppard and the recovered USS Denmark got under way to leave the Badlands but quickly ran into a small fleet of mercenary vessels. Determining that it would be difficult to run this blockade, Captain Dwi ordered both ships back into the Badlands, but as soon as they did, they faced double trouble... two more mercenary ships as well as a very large Nabraithian vessel had taken position in Sheppard's and Denmark's path, and something about the energy wash of those ships prevented the two Starfleet vessels from forming a warp bubble.

Resigned to fighting it out, the Sheppard and the Denmark managed to inflict some punishment on the attacking ships, but Sheppard sustained heavy damage and severe casualties, and Denmark eventually lost all propulsion systems except thrusters, leaving it a sitting duck.

The Sheppard's computer, an AI known as Septembeer Firelight, decided to take action. It beamed all personnel from the Denmark to the Sheppard before taking control of the Denmark. The AI downloaded key parts of its knowledge and memories to its android avatar - also named Septembeer Firelight - and then powered up Denmark, ramming it into the Nabraithian vessel, destroying itself, the Denmark as well as the Nabraithian ship in the explosion that ensued. The Sheppard was knocked into a spin by the resulting shockwave.

Supplementals

Damage report

Fatalities